


It involves taking models out one at a time, making textures work, and who knows what else.

Projects to move Tres materials into other engines always take time and have yet to be 100% completed. Well it's definitely more complicated than picking up a Trespasser level file and sticking it in another engine. of course saying that If all I want to do is walk around in a trespasser level. I say this because I was playing around with unreal engine and it had preset levels with physics already done and it was vr so the controls were already set, and all I really needed to do was import some models and add some hitboxes and what not. I doubt it's possible even more now that I revisit it, but I meant if there was a way to load the grf files (or whatever format holds position data, it has been a while) into like 3ds max or unreal engine or something, so you have all the models imported with textures and stuff, and they are already positioned into how the level should be, and all you would need more of was an engine and surely some modifications on the coding for ai and physics. All this talk makes me want to look into making a somewhat trespasser/ jurassic park based minecraft map on my server again.Įdit: the jp map was mentioned on the forums a few years back. Hmmm, speaking of recreations, did I or anyone here ever mention this huge jurassic park recreation on minecraft? It was really detailed and big, like it took a while to even fly down the main road. It had the town seen in the movie on one side and the high hide with the rv that's halfway hanging off the cliff on the other. But I did find one map which was "the lost world" and was really good and fun to play with multiplayer. Then I would see on youtube all these good jurassic park recreations, but sadly they were on different systems so I couldn't get them. Oooo, that reminds me, a long time ago I played far cry 2 on ps3, and I made a jurassic park map and always used it when I hosted a multiplayer server. They were actually really nice but I never played them with other people. Draco: I have seen some completed work, such as a remake of the town and the lab as Far Cry 3 custom maps using the game's built-in editor.
